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Snow Mountains - Battle Mech Frontier

Third map I did for the game Battle Mech Frontier. This time i finally came with a process to make the maps from now on. I've learned Substance Painter and Quixel Suit and made all the textures with them. All models are low poly with baked textures and PBR texturing.
Everything was rendered in Blender. In game looks a bit different since the snow particles and blizzard particles are simulated in real time. The first image is a composition made in photoshop.